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Sound effects can be added to your game using the Play Sound Effect event in your Actor, Trigger or Scene scripts.

You can choose from playing a beep with a given pitch, a tone with a given frequency or cymbal crash.

Play Sound Effect
Sound Effect
Beep
Priority
Pitch
4
Duration
0.5
Wait until finished

You can also place the following file types into assets/sounds which then become available:

  • .wav WAV audio file, preferably very short in length (a few seconds at most) and 8-bit mono (though GB Studio will attempt to convert files not in this format).
  • .vgm VGM audio file (Game Boy format only).
  • .sav FX HAMMER sound effects.